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Game is playable at Xamk Kouvola Campus - Paja downstairs
Released 2021 Mac (Unity)
On-site game test at Paja - Xamk.
Working with a big touch wall meant taking into account players height and reach space. Illustrating it using rule of thirds gave a better understanding of collectable placements in game.
Different layout options of rooms.
A graybox of a level room. The aim for the room was to be an easy room with small to medium reward.
Final scene in Unity.
A visualization of how game game screens collectables should be taken into account. Overall the center area is the best place as the input of the technology has difficulties taking input from higher than head.